Hello everyone! This is a quick hotfix for an issue that was reported with the player’s speed while flying. Turns out this was related to a feature I’m working on behind the scenes. Oops! I’ve fixed this now, and it should be patched in the most recent version.
*Note: Linux version updates will likely be a bit slow from now on, as the only way I have to compile them is on a virtual machine, which is super slow! I promise I’ll get the fixes out for major versions, but for hotfixes, Linux might be a bit behind until I can find a better way to compile these versions.
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